![]() ![]() Having finished the game for the purposes of the GameSpot review, features editor Matt Espineli hit me up and said "Hey Ed, could you please put together a guide on the best perks to choose in the game?" and I said "Matt, this is a game where there isn't necessarily a right or wrong answer! The "best" perks for someone who wants to play a solo melee character will be completely different to someone who's playing with companions and focusing on the game's cool Science weapons!"īut he insisted that I make the guide anyway, so here we are. Adopting classic RPG traits means that character creation-stats, skills, perks, attributes-play a big part, and there are a lot of options to choose from when you level up and earn points to spend. And one of the things I loved most about it was the different ways you could spec out your character to tackle the world and its challenges. Each volume you turn in will net you a good chunk of money, and if you give him the entire set he’ll reward you with a powerful armor mod.Īnd that how you complete The Frightened Engineer quest in The Outer Worlds.The Outer Worlds is out now! It's a great modern game with classic RPG sensibilities. Once you’ve collected all three volumes, it’s time to make your way back to the botanical labs and hand them over to Thomas. The last volume of the Guide to Mechanical Engineering can be found on the ground nearby. You’re going to need to descend down a pair of ladders to the bottom of the room where a poor man named Higgins is raving about non-existent phantoms. Head over to the plant and prepare to travel to its depths.Īt the back of the plant you’ll find a multi-leveled circular room known as The Pit. Kemp says that he thinks it might be located in the geothermal power plant, but that’s about all the help you’re going to get. The final volume of the Guide to Mechanical Engineering is easily the most well-hidden of the three. The volume is sitting on a crate just inside. Follow it as it turns a corner, and you’ll see a door to a storage closet on your right. Head in through the front door and up the ramp to the walkway above. It can be found in the cannery back in Edgewater, up on the second floor of the factory. ![]() Volume 02ĭuring your initial conversation with Kemp, he might mention that he knows the location of the second volume of the Guide to Mechanical Engineering. There’s a chance you may have visited the community center before this point as part of the side quest The Long Tomorrow, so it’s entirely possible that you’ve picked up the guide before. Head up the stairs to the right of the main lobby to get there. It’s sitting on a desk in the second floor offices. The first volume of the Guide to Mechanical Engineering can be found in the community center to the south of the botanical labs. ![]() In this guide, we’ll tell you where to find all three volumes of A Young Spacer’s Guide to Mechanical Engineering, and what you get for completing The Frightened Engineer quest in The Outer Worlds. If you make sure to exhaust all of your dialog options with Kemp, you’ll begin the quest with two of them marked on your map. He asks you to help teach him the basics of engineering by retrieving three instructional volumes for him. Kemp is the source of a side quest called The Frightened Engineer. He can be found near the workbench in the botanical labs area. One of them is Thomas Kemp, a man who fancies himself a budding engineer. Many of its workers have deserted their posts in protest of the oppressive conditions, and have set up an outpost at the botanical labs at the north edge of the region. A Saltuna cannery is the beating heart of the corporate-run settlement of Edgewater. In The Outer Worlds, a significant moral conflict has divided Emerald Vale, the first major area you’ll encounter. ![]()
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